A hand-drawn 2D fighting game based on Avatar: The Last Airbender / The Legend of Korra. It is a four-button fighter (light, medium, heavy, and a dedicated Flow button) where each button is context-sensitive based on standing, crouching, or airborne states. The Flow button combines with directional inputs to alter attack properties and enable movement-centric "flows" and follow-up chains that extend or redirect combo...